Blink: Same as limited blink, only the caster will be able to perform some physical action afterward. No spells can be cast from memory after blinking.
Charm Monster: Same as charm humanoid, only this spell will charm any creature, not just humanoids.
Cure Wounds:
Heal: 8-36 x Power
Range: 1
Target: Touch
Sight: NO
Duration: NA
Disease: Will cause those affected to be diseased and take damage until a cure disease spell is cast on them.
Enchanted Blades: This will cause those affected to do more damage in combat. It is not necessary to have a weapon to gain this benefit. Even those that use their bare hands will do more damage.
Insect Plague
Damage: 10-20
Range: 8
Target: Variable Size
Sight: NO
Duration: 2-5 Rounds
Major Attack Deflector: Same as minor attack deflector but with improved targeting ability.
Mass Invisibility: Will cause those over a large area to become invisible.
Mind Mines
Damage: 2-10
Range: 20
Target: Greater x Power
Sight: NO
Duration: 2-3 Rounds
Stone Shape: Will cause a limited amount of stone to reshape into the shape the caster desires.
Wall of Paralysis: Will create a wall of stunning magic that will paralyse those that do not save.